Sunday 8 May 2011

Kriging is cool.

In The Witness we decided that it’s a good idea to have a heightfield terrain making up the bulk of the island surface. �The advantages of this are in rendering performance and in ease of texturing (it is relatively easy, with one continuously-parameterized terrain block, to get rid of seams; if your terrain is a [...]

Source: http://the-witness.net/news/?p=345

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