Sunday 27 March 2011

SOLID Principles For Game Developers

The SOLID principles are a set of 5 software development principles coined by ?Uncle Bob? (Robert C. Martin).� They are a set of guidelines for Object Oriented Design (OOD), specifically for class design.� They are widely used by agile business programmers however they are generally unknown amongst game developers.� This article describes the principles and [...]

Source: http://www.doolwind.com/blog/solid-principles-for-game-developers/

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