Sunday, 1 May 2011

Whew!

In a previous post I mentioned that we had done a bunch of playtesting at the GDC. As a result of that playtesting, I ended up heavily restructuring some areas of the game world. On top of that, there were a few areas that had been incomplete at that time, and I felt [...]

Source: http://the-witness.net/news/?p=835

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