Wednesday, 11 May 2011

Update on Indie Games Ratings

To our Xbox LIVE Indie Games Community:

We’ve heard your feedback and have made some changes to the ratings system on Xbox.com. Starting today, only users with Xbox LIVE Gold subscriptions will be allowed to rate content on the Xbox.com website. By implementing this change, we believe our customers will experience more consistent ratings and a significantly reduced potential for abuse across the entire Xbox catalog. We have also investigated rolling back suspect votes, however, we determined it will not be possible to do this.
 
In addition, we are investigating users who may have violated their user agreement during this series of events. Violating user agreements may result in actions up to and including banning from Xbox LIVE, removal of currently posted games, and loss of ability to post games in the future.
 
We appreciate everyone’s patience on this matter and are excited about the fantastic games being posted to Xbox 360 through the Xbox LIVE Indie Games program.

Source: http://blogs.msdn.com/b/xna/archive/2011/04/18/update-on-indie-games-ratings.aspx

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Screenshots from Return to Mysterious Island 2

Screenshots from Return to Mysterious Island 2:







PC Game Reviews and News

Source: http://feedproxy.google.com/~r/CaptaindsPcGamingBlog/~3/I0mljcPAa24/screenshots-from-return-to-mysterious.html

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LA Noire launch trailer signals imminent release

Source: http://feedproxy.google.com/~r/ThatVideogameBlog/~3/yIWgsnA2sAQ/

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Game Producer: Post mortem of year 2010 (yeh, I know it?s May now)

It’s May 10th.

Close to 40% of this year is finished.

I think this quite accurately reflects what happened last year (became a daddy meant I needed to re-think everything and especially how I spend my time). It also reflects that list of my goals for year 2010 was pretty short.

I rate these:
- Dead Wake: 3 out of 5 stars (decent).
- Daddy project: 6 out of 5 stars (memory overflow error aka greatness!)

Dead Wake was my biggest financial investment in gaming (in a decade I’ve been involved in this stuff) and it didn’t turn out so good as I planned, although there’s elements in the game I’m truly happy about (building barricades, one-liners, bi-monthly releases, PC Gamer coverage, time I managed to arrange in development, gathering mailing list, earlier community, plans for Dead Wake 2).

Daddy project (I now have wonderful 1 year old girl) on the other hand has been amazing. It has been by far the most time & energy consuming project I’ve ever been involved, but seeing how the path finding, rewards system, casual play, controls and everything come together… easily makes it feel that the more effort I give, the more I get.

Last year and kid also changed my attitude on new year resolutions. Instead of coming up things that “I will do”, I made a big list of what “I won’t do”. So far that list is been working pretty well and in a way while I have had less time to do gaming project, I’ve been more productive with the time I have been able to use.

This years goal: get Infected card game out (both physical and digital versions).

Source: http://www.gameproducer.net/2011/05/10/post-mortem-of-year-2010-yeh-i-know-its-may-now/

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Jay Is Games: The Vault

The Vault Games featured this week: A Break in the Road; Click Drag Type 3; Time Raider — What do you really need out of life? Sure food and shelter are nice, but don't forget the other important things too, like adventure, mental stimulation, and creativity! This week's installment of the Vault highlights three games that embody those traits and celebrate everything bemusing, perplexing, hilarious, and even a little frustrating. Tagged as: blog, browser, thevault

Source: http://jayisgames.com/archives/2011/05/the_vault_30.php

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Jay Is Games: Cursed Treasure Level Pack

Platform: Flash — Cursed Treasure Level Pack Take up the mantle of Gem Keeper and protect your glittery hoard from all comers in this official level pack from tower defense maestros Iriysoft. Make strategic use of three different terrains and towers, upgrading your offensive capabilities to stand firm against hordes of powerful enemies, each with their own unique abilities. Just remember, when the going get tough, the tough rain down a fiery hail of massive meteorites. Tagged as: achievements, browser, cursedtreasure, defense, flash, free, game, iriysoft, macwinlinux, rating-g, strategy, towerdefense, upgrades

Source: http://jayisgames.com/archives/2011/05/cursed_treasure_level_pack.php

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14 Days Left to Submit XNA GS 3.1 Games on App Hub

Until 11:59 PM PST on February 7th, 2011, developers creating games for Xbox LIVE Indie Games can continue to submit their games made in XNA Game Studio 3.1 to peer review on App Hub.

Beginning at 12:00 AM PST on February 8th, 2011, only games made in XNA Game Studio 4.0 will be accepted to peer review; any games submitted that are made in XNA Game Studio 3.1 or any earlier version will not be accepted by the system.

When the restriction goes into effect, games already in the peer review process will not be affected. However, developers who expect to enter peer review near the deadline should use caution: the restriction applies to all games entering the peer review process – regardless of whether they are being submitted for the first time, resubmitted after failing peer review, or are updates to games already on Xbox LIVE Marketplace.

For instance – submitting an XNA Game Studio 3.1 game to peer review on 11:58 PM PST on February 7th is allowed, and while in peer review, the game will not be removed or changed in any way by the restriction. If the game passes peer review, it will enter Xbox LIVE Marketplace. If the game fails after the restriction is in effect, the developer must upgrade the title to XNA Game Studio 4.0 before resubmitting.

Submissions of updates to existing games in Xbox LIVE Marketplace are also subject to the restriction; any updates to existing games after the deadline must be made in XNA Game Studio 4.0, even if the existing game was made in XNA Game Studio 3.1.

If you are developing a game in XNA Game Studio 3.1, you will still be able to deploy and debug the game on your Xbox 360 console using XNA Game Studio Connect after the deadline, but you will be unable to submit it for playtest or peer review unless you upgrade the game project to XNA Game Studio 4.0.

If you have a XNA Game Studio 3.0 or 3.1 game currently on Xbox LIVE Indie Games, it will continue to work. This release does not affect the ability to purchase or play any game currently on Xbox LIVE Indie Games.

Source: http://blogs.msdn.com/b/xna/archive/2011/01/24/14-days-left-to-submit-xna-gs-3-1-games-on-app-hub.aspx

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Game Maker Studio Edition: Not in 2011

YoYo Games CEO Sandy Duncan has written a long post on the YoYo Games Glog in which he recounts recent achievements and provides an outline for the future development of the company. The full post is well worth a read for the official word on all things GameMaker and YoYo Games Publishing related and amongst [...]

Game Maker Studio Edition: Not in 2011 is taken from: GameMaker Blog

Source: http://gamemakerblog.com/2011/05/10/game-maker-studio-not-in-2011/

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Return to Mysterious Island - Screenshots

Screenshots from Return to Mysterious Island:
































PC Game Reviews and News

Source: http://feedproxy.google.com/~r/CaptaindsPcGamingBlog/~3/yK1cbnvZVhE/return-to-mysterious-island-screenshots.html

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Tuesday, 10 May 2011

Nordic Game Indie Night Showcase Announced

Source: http://feedproxy.google.com/~r/IndependentGaming/~3/o8kggAg5uhc/nordic_game_indie_night_showca.html

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Jay Is Games: Mystery Trackers: Raincliff

Platform: Download (Windows) — Mystery Trackers: Raincliff Mystery is afoot in the snow-logged town of Raincliff! When a busload of university students goes missing nearby, the locals aren't talking... mainly because there aren't any. The town has been deserted for years and nobody knows why, and when you go looking for answers, it's clear that something doesn't want you around and will go to any lengths to keep you from playing the hero. Uncover a bizarre secret, stay one step ahead of a murderous unseen force, and search for clues in this exciting, imaginative installment in the fantastic Mystery Trackers hidden-object adventure series! Tagged as: adventure, affiliate, demo, download, elephantgames, game, hiddenobject, horror, mystery, mysterytrackers, rating-y, windows

Source: http://jayisgames.com/archives/2011/05/mystery_trackers_raincliff.php

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Freeware Game Pick: Technobabylon - Part III (Technocrat)

Source: http://feedproxy.google.com/~r/IndependentGaming/~3/QvyRkDuzURc/freeware_game_pick_technobabyl.html

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Back to the Future: Episode 4 - Double Visions Coming Tomorrow

Set your DeLorean's time circuits to April 29, 2011 because that's when Back to the Future: Episode 4 - Double Visions for PC and Mac launches at Telltale Games! 

Marty's gotten into a sticky situation as he's dealing with the consequences of his and Doc's actions back in 1930's Hill Valley so it's going to take some crafty thinking for him to get out of this mess and back in time to fix the altered timeline.

Keep your eye on your "My Telltale" page to see when Double Visions goes live! 

Source: http://feedproxy.google.com/~r/TelltaleBlog/~3/TXiQOWGH3X0/id-805

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Battlestar Galactica Online Game (Guest Post)

Battlestar Galactica Online is the newest browser based game from Bigpoint. Battlestar Galactica Online takes place during an untold chapter of the popular sci-fi TV show. Battlestar Galactica Online finds both the Colonial fleet of humans and the Cylon fleet of machines stranded at the edge of the galaxy in unexplored space. Both sides battle head-to-head in a race to repair and rearm all while collecting valuable resources needed throughout the game.

Battlestar Galactica Online is complete with many key elements of the show. Fans of the show will recognize Bear McCreary?s original score, fight their enemies while piloting their favorite ships and even interact with their favorite characters. People new to the game and new to the show will instantly be drawn in by the state of the art 3D graphics and engaging gameplay.

Will you choose to be a Colonial or Cylon? Whichever side you choose, you will be instantly engaged in battle during an initiation exercise. After your short tutorial, you will report to the CIC for a sitrep and more orders from your commanding officer. Players ages 13 and up can join the game as either humans or Cylons and participate in the most epic space battle ever.

If you love high-quality graphics, intense space battles and in-depth storylines, Bigpoint has got the online game for you. Battlestar Galactica Online is the game for all users - casual or hardcore. This game is played in real time, so you will never have to worry about your game being saved or up to date when you log in - and this game is that it is completely free to play.


Battlestar Galactica Online is a game that you can invite your friends to play and plan strategic battles in order to take down your enemies. Inviting friends and forming alliances with people you meet in the game will make your gameplay experience that much better as you race for survival.

Battlestar Galactica is the free-to-play browser game that will keep you coming back for more. All the drama and intrigue from the hit TV show are waiting for you here, right in your browser. Fans of the show and fans of online space MMOs alike will not be disappointed. So spool up your FLT drive and jump right into the action with Battlestar Galactica Online. Good Hunting.

http://us.battlestar-galactica.bigpoint.com/

Battlestar Galactica Online Game Screenshots:














PC Game Reviews and News

Source: http://feedproxy.google.com/~r/CaptaindsPcGamingBlog/~3/ZDZ6KAPTAe8/battlestar-galactica-online-game-guest.html

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